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NPC Generator

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Advanced [show]


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow top hat and yellow clothes. He keeps his long blonde hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. A gifted student he started as a Soapmaker, but he got bored and became a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Impeccable, Extrovert. Bonds: Immigrant, Job, Family. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Boddynock Lingenhall, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 32000 sp.


Social Check DCs


Vrondiss Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He sports green clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His white crest is thinning but still full. His eyes are a pleasant gold.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Vrondiss was born in the north. At a young age he loved to build and create. Vrondiss was born on a far northern plains where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and seeks redemption

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Guardian. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Vrondiss Wivvyrholdalphiax, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 900 gp. Hematite (13 gp). Bloodstone (30 gp). Fire opal (800 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Godfrey Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. His hair is cut close to his head. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he is greedy

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Godfrey Blum, Male Half-Elf Warrior 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a strong sense of loyalty to dwarven people

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Attractive, Military, Criminal record. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Baern Loderr, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is short and chestnut. His brown eyes peer out from beneath his Stetson pastel hat.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Thomas Tenley, Male Human Monk 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1400 gp.


Social Check DCs

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