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NPC Generator

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Advanced [show]


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple tan robe with yellow stripes complete with hood. He has styled his golden hair well, parting it to the right. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive, Mundane. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Gomory Abram, Male Human Fighter 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Patrick Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is cut short. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the north. Patrick was born on a far western forest where he grew up under the tutelage of his father, an expert Fisher. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Patrick Markum, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 20000 cp. Malachite (4 gp). Zircon (30 gp). Carnelian (30 gp).


Social Check DCs


Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his chestnut hair up. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Faran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and he has money and likes to spend it

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Mentor, Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Faran Wildheart, Male Halfling Commoner 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Robert Hayes, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His brown hair and beard is wavy and long. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Criminal record, Guardian. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Hayes, Male Human Barbarian 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 gp. Gold and topaz bottle stopper cork (400 gp). 2 Thunderstones.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has moderate length red hair. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. He worked as a nervous Miner and found it very stressful. He became a Miner soon after.

Motivation: Money/treasure.

Flaws: Depressed, Fearful. Bonds: Rich, Military, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Nuraval Dankil, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp.


Social Check DCs

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