Pikar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long golden hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: Born to a Actor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Beiro Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of goblins once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a goblins raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Slave. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Tanglefoot bags. 6 Acid flasks.
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has a moderate pudge and is not very fit. His brass crest is singed and shortened. His eyes are red.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: Sold as a small child to a necromancer, Torinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Religious, Mentor, Adventurer. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (180 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).
Oblar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east. In his 13th year, his parents were killed by a brigands raid, leaving Oblar alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Insomniac. Bonds: Military, Immigrant, Enemies. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 8000 sp. Chrysoprase (80 gp). Eye agate (10 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Layabout, Ulblyn learned a great deal about his father's area of expertise. A gifted student he started as a Mercenary, but he got bored and became a Layabout. He has never given up on his dancing dream.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 500 gp.
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