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Aelar Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Aelar was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Aelar Erenaeth, Male Elf Ranger 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Athletics +7, Persuasion +8
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Hematite (14 gp). Zircon (70 gp). Obsidian (14 gp). Peridot (70 gp). Red-brown spinel (70 gp). Red-brown spinel (70 gp). Red spinel (70 gp). White pearl (70 gp). Violet garnet (700 gp). Bloodstone (70 gp). 1 Medium magic item.


Social Check DCs


Halander Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Criminal record, Military. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Halander Wildcloak, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Moss agate (4 gp). Alexandrite (500 gp). Obsidian (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Krimp Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy green suit. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: Krimp lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Krimp Langston, Male Half-Orc Paladin 16
Medium (5'11") Half-Orc, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 145 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Deception +5, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Giant, Druidic
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 11000 gp.


Social Check DCs


Osco Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Osco Shadowquick, Male Halfling Warrior 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Red-brown spinel (60 gp). Blue quartz (14 gp).


Social Check DCs


Patrick Astley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Astley, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp.


Social Check DCs

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