Mogg Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His red hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Mogg lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Mogg and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp.
Kite Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He sports a flattop fur cut. His yellow eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Flaws: Depressed, Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely brown suit with tan socks and a vest with buckled shoes. He is bald on top and has large silver tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.
Personality: This man loves singing and to teach people singing more than just about anything. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his singing dream.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Nature, Family. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 102 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (400 gp).
Manfred Blankley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature, Job. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp.
Borun Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. His chestnut hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Borun was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to clean up the streets
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Military. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 13)
Armor Class 11
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!