Theobald Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. With bright auburn hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Persistence. Bonds: Enemies, Military, Job, Family. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 600 gp. Coral (150 gp). Banded agate (7 gp). Freshwater pearl (7 gp). Bloodstone (60 gp). Golden yellow topaz (1500 gp). Eye agate (7 gp). Rose (60 gp).
Sapply Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a red coat over a blue low-cut shirt, and a broad hat upon his head. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His brown hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Sapply enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. Sapply was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Military, Religious. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. Jasper (30 gp). Blue quartz (15 gp). Chrysoprase (30 gp).
Vanuath Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: Vanuath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Vanuath was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He struck the Knight job and began his own company from there.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Athletic, Artistic, Persistence. Bonds: Rich, In love, Job. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 72 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Infernal, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Jacinth (2000 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Adam Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of a Apothecary, who enjoyed hunting, Adam was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic, Artistic. Bonds: Job, Family, Nature. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He has red hair. His silver eyes dart from person to person.
Personality: Calm and collected, he is a well trained Masseuse. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Joker. Bonds: Rich, Job, Mentor, Enemies, Adventurer. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Lapis lazuli (16 gp). 1 Masterwork Common Melee.
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