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Advanced [show]


Mamnen Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue shirt with thin red vertical stripes and green pants. His blue hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Sculptor, who enjoyed hunting, Mamnen was taken on many hunting expeditions. His childhood dream was to be a Sculptor, but he was a colossal failure. He struck the Dyer job and began his own company from there.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Mamnen Cacophony, Male Tiefling Wizard 14
Medium (5'4") Tiefling, Lawful Evil (CR 14)
Armor Class 9
Hit Points 67 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Druidic
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 1000 gp. Emerald (800 gp). Violet garnet (700 gp). Blue star sapphire (800 gp). Eye agate (8 gp). Chrysoberyl (130 gp). Star rose quartz (60 gp). Iolite (60 gp). Moss agate (8 gp). Pink pearl (130 gp). White opal (800 gp). Red spinel (130 gp). Jasper (60 gp). Malachite (8 gp). Black star sapphire (800 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Trym studied abroad. Brilliant and gifted he never wanted to apply himself. He became a Herbalist soon after.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Justice, Gifted. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Trym Stapleton, Male Human Expert 8
Medium (5'6") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large tan jacket. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Slave, Attractive, Criminal record. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Raymond Weld, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 12 (+1)11 (+0)
Skills Nature +6, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Ignan, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. 3 Antitoxin.


Social Check DCs


Kyle Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: The child of a Crown-heir, who enjoyed hunting, Kyle was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Professionalism. Bonds: Poor, Nature, Attractive. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Kyle Brixton, Male Human Commoner 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp. Smoky quartz (40 gp). White pearl (110 gp). Black pearl (400 gp). Fiery yellow corundum (1600 gp). Rose (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of goblins once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Bonds: Rich, Attractive, Enemies, Slave. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Thomas Ofandrus, Male Half-Elf Commoner 15
Medium (5'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7

Possessions: 4000 gp. Hematite (14 gp). Golden yellow topaz (300 gp). Rose (80 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Rose (80 gp). 1 Medium magic item.


Social Check DCs

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