Gunter Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely green suit with white socks and a vest with buckled shoes. He wears a colorful flower in his black hair. His brown eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job; and to be a bookbinder again
Bonds: Attractive, Mentor, Job. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Hugh O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His moppish brown hair is in a traditional bowl cut. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Justice, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin, Celestial, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his trident always slung over his shoulder, and carries tridents. His red fur is knotted and matted. His eyes are hazel and he is always smoking a pipe.
Personality: This man loves music and to teach people music more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Beast was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1100 sp.
Fallond Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Passionate, Impeccable. Bonds: Attractive, In love, Rich, Immigrant. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Aquamarine (1000 gp). Pink pearl (160 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Brown-green garnet (160 gp).
Trey Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Sage, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac, Forgetful. Bonds: Poor, In love. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 170 pp. Iolite (60 gp). Star ruby (1200 gp). Onyx (60 gp). Alexandrite (300 gp). Eye agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
