Aura Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and white robe with the hood down. He is bristling with hidden weapons, mostly maces and morningstars. He keeps his white fur in a pixie cut. His eyes are blue and beady.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Dyer, who enjoyed hunting, Aura was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up mace and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 sp. 2 Alchemist’s fire.
Gimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black small hat and black clothes. His white hair is kept up in a ponytail inside a small hat. His half smiles and violet eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gimble was born in the north. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life.
Ideals: Justice, Persistence, Gifted. Flaws: Secretive. Bonds: Poor, Attractive. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (50 gp). Solid gold idol (300 gp). 1 Banded mail.
Gilbert Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered brown stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His tied-back hair is silver. His eyes are amber.
Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Depressed, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large white mantle and cape that has been intricately interwoven into his black robe. His black hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Fonkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical, Gifted. Flaws: Ugly, Insomniac. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 60 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Deep blue spinel (600 gp). Blue quartz (12 gp). Jade (140 gp). 1 Minor magic item.
Bernard Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. With bright white hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Bernard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He is greedy.
Ideals: Pacifist. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
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