Varis Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Assassin and found it very stressful. He has since lost track of the people in his past.
Motivation: Further expansion of business; and to be a shipwright again
Ideals: Impeccable, Fighting. Bonds: Family, Job. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Cask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered mace and tarnished bow as well. He has moderate length red fur. He has a dull look in his copper eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Mercenary business at a young age. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Fighting, Justice, Impeccable. Bonds: Adventurer, Job. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 3000 sp. Blue sapphire (600 gp). Black pearl (800 gp). Tourmaline (130 gp).
Adam Beckwith, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: Adam was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1400 gp. Amber (40 gp).
Nordak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, pastel cloak. He keeps his chestnut hair in a pixie cut. This gray eyed northerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Nordak hails from a village terrorized by drow. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Fighting, Optimist. Bonds: Enemies, Religious, Family. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 3 Smokesticks. 3 Acid flasks. 1 Everburning torch. 3 Holy water.
Eldon Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Eldon will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his mother. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
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