Robert Altham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Fisher. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Military, Criminal record. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 pp. Silver pearl (120 gp).
Two Llamas In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his lavender fur up. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Two Llamas was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Mercenary; and wants his loneliness to end
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Therai Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair, when down, is lengthy. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. After coming to the age of reason, Therai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 80 pp. Red-brown spinel (150 gp). Rock crystal (20 gp). Black star sapphire (600 gp). Black pearl (400 gp). Jasper (20 gp). 1 Minor magic item.
Gimgen Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He has wavy silver hair. This green eyed westerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: He got into the Body Guard business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.
Motivation: To get a good night's sleep; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Job, Debt. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Violet garnet (600 gp). Tourmaline (90 gp). Malachite (13 gp). Moss agate (13 gp). Citrine (40 gp). Red spinel (90 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length red hair. He has gleaming, smiling gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was always a brilliant, if unscrupulous mind. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Criminal record. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 6000 cp.
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