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Advanced [show]


Miles Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a pastel and tan robe with the hood down. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Miles Atterton, Male Human Warlock 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 60 gp.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He wears his golden hair up in a very large beehive style do. His amber eyes peer out from beneath his feathered blue hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: Bertram hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Joker, Athletic. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Bertram Snowdon, Male Human Ranger 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red garnet (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Cook, who enjoyed hunting, Tim was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Bonds: Attractive, Military, Nature, Adventurer, Has a crush. Occupation: Tailor

Voice: German accent

Attributes [hide]

Tim Snowdon, Male Human Monk 9
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp. Malachite (6 gp).


Social Check DCs


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized red coat. His clothes are grease stained in places. He wears his silver hair down. His eyes, though not visible through his cowl, are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Delg was born on a far northern desert where he grew up under the tutelage of his father, an expert Merchant. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Mundane, Fearful. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Delg Eversharp, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Eiravel Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple blue robe with grey stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Eiravel lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Family, Rich. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Eiravel Woods, Male Half-Elf Rogue 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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