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Advanced [show]


Shamash Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His bronze crest is still thick. His red unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Shamash Wivvyrholdalphiax, Male Dragonborn Monk 4
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a hunchback. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Zaffrab was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Elegant Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His beige fur is lengthy. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Elegant Hummingbird, Male Tabaxi Bard 8
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Violet garnet (1600 gp). Rhodochrosite (9 gp). Amethyst (90 gp). Sardonyx (80 gp). Eye agate (9 gp).


Social Check DCs


Cressel Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Layabout. His dark red hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Cressel was born the youngest of three triplets. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: A strong sense of loyalty to Tiefling people; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Racist. Bonds: Religious, Family, Job. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Cressel Rescue, Male Tiefling Ranger 12
Medium (5'8") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Athletics +4, Religion +8
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 28000 sp. Deep green spinel (160 gp). Iolite (40 gp). Jade (160 gp). Violet garnet (400 gp). Zircon (40 gp). Sardonyx (40 gp). Red-brown spinel (160 gp).


Social Check DCs


Guy Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green coat over a violet low-cut shirt, and a small hat upon his head. His hair is long and golden with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: Eccentric and domineering, Guy will drive conversation. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and to be a marshal again

Ideals: Extrovert. Bonds: Adventurer, Slave, Job, Family. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Durkin, Male Half-Elf Rogue 15
Medium (5'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 75 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 18 (+4)18 (+4)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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