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NPC Generator

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Advanced [show]


Thamior Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Cynical. Bonds: Slave, In love, Adventurer. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Thamior Hanali, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Athletics +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 5000 sp.


Social Check DCs


Traubon Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His auburn hair is unkempt and raggedy. He has blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Traubon Aranore, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Thorpe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white cloak and cross-gartered violet stockings. He is muscular with a powerful set of arms. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Seamstress profession.

History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Ugly, Depressed. Bonds: Job, Family, Rich. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Thorpe Leagallow, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He dresses well, typically a more casual-formal manner. He keeps his blonde hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To be a Healer again; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Religious, Rich. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Nelkin Hogcollar, Male Halfling Warlock 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)17 (+3) 12 (+1)16 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 700 gp. Deep green spinel (60 gp). Carnelian (70 gp). Alexandrite (200 gp).


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 16th year, his parents were killed by a giants raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He became a Mercenary soon after.

Motivation: A deep hatred of giants; and further expansion of business

Flaws: Selfish, Antagonistic. Bonds: Poor, Mentor, Enemies, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Nordak Torunn, Male Dwarf Monk 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 4000 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). White pearl (160 gp). Hematite (9 gp). Chrysoprase (60 gp). Black opal (800 gp). Eye agate (9 gp). Pink pearl (160 gp). Red garnet (160 gp).


Social Check DCs

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