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Advanced [show]


Quick Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered greatsword and tarnished dagger as well. His lavender fur is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small plains village. His mother was a soldier and died while he was still young. Quick was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting, Joker. Bonds: Criminal record, Nature, Military. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quick Paws, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 800 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ryland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. His brown hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Disciplined, Gifted. Bonds: Rich, Job, Religious. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Charles Ryland, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Andram Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue cloak and cross-gartered tan stockings. His hair is brown and very short. His ears are large.

Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also is a firm believer in the manly ideal.

History: He was born in the north. He was an apprentice working in his father's forge. He struck the Bather job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Andram Flair, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His tied-back hair is golden. His violet eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Through the years after Vlorn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Vlorn's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Fighter 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Bilbron Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Miller, Bilbron learned a great deal about his mother's area of expertise. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Bonds: Has a crush, Job. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Bilbron Fabblestabble, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. 1 Holy water.


Social Check DCs

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