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NPC Generator

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Advanced [show]


Ortegar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of his god around his neck, and a axe on his belt. He is an epitome of beauty. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Ortegar Goldfound, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Buckler.


Social Check DCs


Anverth Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his feathered white hat.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Military, Poor. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Anverth Glittergem, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His white crest is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Druid 13
Medium (6'6") Dragonborn, Lawful Evil (CR 13)
Armor Class 12
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 2000 gp. Jeweled gold crown (2000 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver chalice with lapis lazuli gems (170 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely blue suit with yellow socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. His amber eyes are passionate and lively.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Laborer, Lance learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Laborer soon after.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Lance Cornish, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp. Silver pearl (50 gp).


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Arannis Iranapha, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Brown-green garnet (90 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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