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Advanced [show]


Morgran Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Armorer uniform. He is physically well-built. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Job, Religious, Military. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Morgran Caebrek, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp. 1 Chain shirt.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His right leg appears badly burned and disfigured. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Mundane. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Diggory Camden, Male Human Expert 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Red spinel (100 gp).


Social Check DCs


Raer Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He wears a deerstalker hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Architect like his mother before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Raer Tiltathana, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. A freak accident while working with his Servant father left him crippled. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Duergath Rubyeye, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1400 sp.


Social Check DCs


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has wavy blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kipper took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Emotional, Fearful. Bonds: Poor, Attractive, Nature. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kipper Pingun, Male Gnome Druid 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 14
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 300 pp.


Social Check DCs

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