Anverth Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Anverth's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Impeccable, Joker. Bonds: Rich, Job, Adventurer. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 15
Hit Points 56 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Pink pearl (160 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
Brogg Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He struck the Merchant job and began his own company from there.
Motivation: Sabotage a competitor; and he wants to meet his childhood hero
Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 151 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Dagger Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man usually wears his brown robe and has his scythe always slung over his shoulder. He wears his red fur down. His green eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Joker. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 23000 cp.
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: Halimath was born the youngest of three triplets. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to get laid; and he would like to get married and retire
Flaws: Impulsive. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. 3 Holy water.
Emerald Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He has passion for adventuring and risk; and doesn't want to be a bather and was forced into it by his family
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 2000 gp. Freshwater pearl (9 gp). Red spinel (60 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!