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Advanced [show]


Fivin Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and half-elven compassion

Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Fivin Coleman, Male Half-Elf Aristocrat 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3 Thunderstones. 4 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His beige fur is thinning but still full. His copper unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Disease, Depressed, Insomniac. Bonds: Poor. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Three Plume, Male Tabaxi Expert 7
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Theodoric Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. He has wavy silver hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Barkeep business at a young age. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He has worked as a Barkeep like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Theodoric Mundy, Male Half-Elf Monk 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Carrie Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His hair is auburn and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. When Carrie reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to reunite with his old friends

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Adventurer, Enemies. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Carrie Floshem, Male Elf Commoner 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Rurik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He sports black clothing, slightly heavier than average wear. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Depressed, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Rurik Deepdelver, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 17 (+3)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs

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