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NPC Generator

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Advanced [show]


Donaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, white shirt, and red tie. His long red crest is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Donaar hails from a village terrorized by giants. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Donaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Enemies. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Donaar Pfaphnyrennish, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 18 (+4)16 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Gorbundus Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears pastel cloth garments or leather armor, and is pretty ugly. He has styled his silver crest well, parting it to the left. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gorbundus isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Gorbundus Yarjerit, Male Dragonborn Druid 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Goblin, Auran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His green eyes lackadaisically let the world flow into them.

Personality: Bulzo wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bulzo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bulzo. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Bulzo Swiftwhistle, Male Halfling Monk 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Athletics +0, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +6

Possessions: 2900 sp.


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His black fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Kite Wind, Male Tabaxi Adept 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40 pp. Pink pearl (120 gp). Amber (120 gp). Carnelian (20 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of strength around his neck, and a shortspear on his belt. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Fighting, Disciplined. Bonds: Attractive, Has a crush. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Senteq Munggen, Male Gnome Warrior 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 100 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 18 (+4)14 (+2)
Skills Performance +6, Survival +8
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1300 gp. Pink pearl (50 gp).


Social Check DCs

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