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Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Shepherd. His top hat is riddled with cuts and holes. His ears are large.

Personality: He likes to make people angry or surprised. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Great was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Great Shoe, Male Tabaxi Sorcerer 7
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 3000 sp. Jasper (20 gp). Violet garnet (400 gp). Black pearl (400 gp). Lapis lazuli (10 gp).


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no fur. He has a dull look in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Aura Prim Posies, Male Tabaxi Adept 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 15 (+2)18 (+4)
Skills Performance +8, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 3100 gp. 1 Minor magic item.


Social Check DCs


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Delebean was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Engraver job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Persistence, Justice. Bonds: Adventurer, Job, Slave. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Delebean Fapplestamp, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Nuraval Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and blue robe with the hood down. His blonde hair is long and unkept. His amber eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Nuraval Trueblood, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 2000 sp.


Social Check DCs


Elegant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Elegant grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and to prove his worth to the world

Flaws: Impulsive. Bonds: Guardian, Adventurer, Immigrant, Has a crush. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Elegant Treat, Male Tabaxi Bard 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp.


Social Check DCs

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