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Advanced [show]


Caeldrim Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports red clothing, slightly heavier than average wear. He keeps his long golden hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: The child of western immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Athletic, Persistence. Bonds: Nature, Immigrant, Religious. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Caeldrim Berevan, Male Elf Monk 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Crampernap Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Crampernap Boondiggles, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Bullseye lantern.


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Dean Gyula, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 17000 sp.


Social Check DCs


Roger Abram, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Miller. His chestnut hair is still thick. His violet eyes peer out from beneath his small tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Joker, Professionalism. Bonds: Job, Immigrant, Adventurer. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Abram, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Smoking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear violet pants and tee shirts. His brown fur is knotted and matted. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has achieved small success as a Roofer.

Motivation: He is terrified, and will act out of fear; and many gnolls want him driven away

Flaws: Insomniac, Fearful. Bonds: Job, Religious, Enemies. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Smoking Treat, Male Tabaxi Wizard 6
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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