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NPC Generator

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Advanced [show]


Wiggens Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aggressive, abrasive, and angry, Wiggens embodies much of what other species detest in the Gnomes. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wiggens is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Wiggens Scheppen, Male Gnome Rogue 11
Small (3'7") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 290 pp. Large well-done wool tapestry (500 gp). Old masterpiece painting (500 gp). Jeweled anklet (2000 gp). Silver ewer (90 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, John will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: A deep hatred of goblins.

Ideals: Extrovert, Gifted. Bonds: Enemies, Poor. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

John Wilmont, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp.


Social Check DCs


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He keeps his beige fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Shifting In the Wind, Male Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ulfgar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Impulsive. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Ulfgar Burrowfound, Male Dwarf Rogue 9
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 67 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 30000 cp. A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (3000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Hirrathak Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His scarlet crest is smooth and relatively long. He has a dull look in his gold eyes.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Attractive, Has a crush, Immigrant, Family. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Hirrathak Mystan, Male Dragonborn Warlock 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs

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