Azaki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. He keeps his long golden hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Guard, Azaki learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Guard. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 15
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +7
Possessions: 100 gp. 1 Minor magic item.
Borun Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his green robe and has his halberd always slung over his shoulder. He keeps his silver hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Roofer, who enjoyed hunting, Borun was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Bonds: Immigrant, Attractive, Nature, Rich. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (200 gp).
Gomory Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Fletcher, Gomory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Fletcher.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Flaws: Ugly, Terse, Hedonist. Bonds: Poor, Job. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp. Jade (150 gp).
Hupe Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has moderate length golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 3 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Immigrant. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorm Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His auburn hair is drawn into a tight pony tail with a card scrunchie. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He is unsatisfied with his job; and to be a server again
Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Poor, Job. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
