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NPC Generator

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Advanced [show]


Kildrak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His hair is red and very short. He has amber eyes and a white hat with a brown feather.

Personality: Kildrak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Kildrak Brazzik, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 104 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 21 (+5)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 7000 sp. Pink pearl (50 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Malachite (8 gp). Clear bright green emerald (8000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Henry Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has always had a great fascination with Half-Elven culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Racist, Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Henry Madden, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Melech Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Melech Flaw, Male Tiefling Ranger 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Sage, Thorpe learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has worked as a Sage like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Flaws: Shy, Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorpe Whispermouse, Male Halfling Bard 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 7000 cp. Moss agate (5 gp). Sardonyx (60 gp). 1 Average lock.


Social Check DCs


Two Llamas Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail, and he perpetually has his longbow ready. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Two Llamas's homeland. Two Llamas decided to take the middle way and become a bodyguard. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Two Llamas Blossom, Male Tabaxi Rogue 18
Medium (5'0") Tabaxi, Lawful Evil (CR 18)
Armor Class 13
Hit Points 82 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Religion +8, Survival +8
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4

Possessions: 1300 pp. Tiger eye turquoise (16 gp). Azurite (16 gp). Carnelian (30 gp). Peridot (30 gp). Rich purple corundum (1100 gp). Chrysoberyl (70 gp). Amber (70 gp). Brown-green garnet (70 gp). Blue quartz (16 gp). Blue star sapphire (1100 gp). Freshwater pearl (16 gp). Coral (70 gp). Violet garnet (1100 gp). Sard (30 gp). Golden yellow topaz (1100 gp). Freshwater pearl (16 gp). Blue quartz (16 gp). Brown-green garnet (70 gp). Alexandrite (1100 gp).


Social Check DCs

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