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Advanced [show]


Halander Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Halander was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently the stress of being a Sailor has made it difficult for him to sleep.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Halander Appleblossom, Male Halfling Warrior 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 10000 cp. Blue quartz (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Feldûsh Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His brown hair and beard is wavy and long. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Apothecary.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Fearful, Disease. Bonds: Poor, Job, Family, Criminal record. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Feldûsh Wheatley, Male Half-Orc Expert 10
Medium (6'9") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1200 gp. Malachite (12 gp). Golden yellow topaz (1100 gp). Hematite (12 gp). Moonstone (40 gp).


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his white hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Barendd Dankil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. Sard (80 gp). Citrine (80 gp). 1 Buckler.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely grey suit with white socks and a vest with buckled shoes. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Fonkin Offund, Male Gnome Barbarian 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Rimmon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. His chestnut hair is lengthy and is close to two feet long. His skin is flawless and his white eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Rimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister

Ideals: Entrepeneur, Impeccable. Flaws: Addict. Bonds: Attractive, Family, Mentor. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Rimmon Tragedy, Male Tiefling Cleric 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 6000 cp.


Social Check DCs

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