Cimer Open, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 6 years old his parents immigrated from the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cimer grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cimer. Recently he has begun working with bootleggers and crooks.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Ugly, Secretive, Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp.
Krimmon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is long and unkept. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To prove his worth to the world; and regain custody of his daughter
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer, Family. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. Sardonyx (30 gp). Amber (70 gp). Golden yellow topaz (700 gp).
Oblar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears black cloth garments or leather armor. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Oblar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. Through the years after Oblar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oblar's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Eye agate (13 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy green pantaloons and a blue scarf. His tied-back hair is blonde. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Taklinn hails from a village terrorized by illithids. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 pp.
Namfoodle Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his auburn hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Selfish, Disease. Bonds: Nature. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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