Godfrey Atherton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. He is portly but not overly obese. His moppish silver hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Map Maker, Godfrey learned a great deal about his father's area of expertise. Godfrey was born on a far northern plains where he grew up under the tutelage of his father, an expert Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 600 sp.
Corkitron TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is golden. His thin eyebrows rest above his beady green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Corkitron does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature, Military, Family. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Aquamarine (200 gp). Rock crystal (50 gp). Hematite (9 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of the sun god on his torso. He wears a colorful flower in his black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Healer business at a young age. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist, Gifted. Bonds: Attractive, Slave, Job. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Tiger eye turquoise (12 gp).
Nelkin Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head, and a wedding ring on his right hand. He has wavy blonde hair. His eyes are brown and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later his spouse died after the birth of his son. Heartbroken, Nelkin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Ideals: Opinionated, Entrepeneur. Bonds: In love, Religious, Mentor. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 8000 sp. Smoky quartz (80 gp). Tourmaline (90 gp). Iolite (80 gp). Black opal (1500 gp). 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Disguise kit. 1 Average lock.
Raam Sage, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and silver. His silver unseeing eyes seem to look past you.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast island. His childhood dream was to be a Banker, but he was a colossal failure. He struck the Body Guard job and began his own company from there.
Motivation: Wants his loneliness to end; and many brigands want him driven away
Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
