Dynamic Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Crown-heir uniform. His gray fur is lengthy and is close to two feet long. His eyes are a pleasant copper.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Dynamic was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Disease. Bonds: Job, Attractive, Family, Nature. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Tethren Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered nunchaku and tarnished hand crossbow as well. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Logical. Flaws: Insomniac. Bonds: Poor. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 6000 sp. Jasper (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.
Morgran Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a tan suit, black shirt, and white tie and is in decent physical shape. He wears his blonde hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.
Personality: Morgran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Morgran studied abroad. Morgran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Caeldrim Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 6000 sp. Zircon (80 gp). Amber (140 gp). Blue star sapphire (1000 gp). Carnelian (80 gp).
Percival Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Percival will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and to settle down with his crush
Ideals: Extrovert. Flaws: Addict. Bonds: Has a crush, Adventurer, Rich. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Carnelian (80 gp).
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