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Advanced [show]


Mormog Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean grey cloak covering his clean studded leather. His black hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of northern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Mormog Atherton, Male Half-Orc Wizard 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Mormo Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and carries glaives. He has moderate length brown hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Criminal record, Nature. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Mormo Talent, Male Tiefling Expert 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He keeps his long silver crest kept up in a rat tail. His skin is flawless and his red eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: Azzakh hails from a village terrorized by brigands. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Attractive, Enemies, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 18 (+4)18 (+4) 16 (+3)16 (+3)
Skills Arcana +6, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Goblin, Gnome
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uraim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Uraim Brawnanvil, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Draconic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 21000 sp. Golden pearl (120 gp). Blue quartz (7 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His head has been shaved. His hazel eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the north. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Wrenn Leffery, Male Gnome Monk 5
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Brown-green garnet (100 gp). Fiery yellow corundum (1000 gp). Rhodochrosite (11 gp). Azurite (11 gp).


Social Check DCs

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