Kerkad Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt, and sports empty pouches on his belt. He wears his green crest up. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Kerkad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of giants once and for all.
History: Kerkad lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Enemies, Family. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 30 pp.
Fenriz Blur, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His blue hair is kept up in a ponytail inside a feathered hat. His red eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. Fenriz was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Shepherd. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Silver chalice with lapis lazuli gems (150 gp). Silver chalice with lapis lazuli gems (150 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Baruk Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, In love, Family. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
Bhevek Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 10 pp.
Raam Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Priest and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1100 gp. Amber (100 gp). Carnelian (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!