Kody Abram, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair is still thick. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Kody was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Logical. Flaws: Sensitive. Bonds: Family. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 41000 sp.
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Kildrak hails from a village terrorized by goblins. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to be a baker again
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 65 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1900 gp.
Gomory Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Criminal record. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 4000 sp.
Diggory Asheton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His silver hair, when down, is lengthy. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: Diggory hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Flaws: Insane, Shy. Bonds: Attractive, Poor, Enemies. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Light wooden shield.
Stannor Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Poor, Military. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. 1 Masterwork Musical instrument.
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