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Advanced [show]


Solomon Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of magic around his neck, and a bow on his belt. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Criminal record, Military, Job. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Carlton, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Uraim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His white hair is drawn into a tight pony tail with a skull scrunchie. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Uraim was raised in a hard working conservative environment. When Uraim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence, Pacifist. Bonds: Adventurer, Job, Military. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Uraim Thrahak, Male Dwarf Expert 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Harbek Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has wavy auburn hair. His eyes are brown and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Junk Dealer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Harbek Hammerstone, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1 Buckler.


Social Check DCs


Dworic Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is an epitome of beauty. His hair is long and black with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. This brown eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Dworic Daerdahk, Male Dwarf Druid 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 300 pp. Star rose quartz (70 gp).


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large grey jacket and is in decent physical shape. He keeps his white fur in a pixie cut. This blue eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Laborer; and he wants to meet his childhood hero

Ideals: Opinionated. Bonds: In love, Adventurer, Immigrant, Has a crush. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Right-Handed Candle, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 2000 cp. Deep green spinel (120 gp).


Social Check DCs

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