Ugarth Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He wears his silver hair up. He has several tiny jet earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Ugarth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Ugarth was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Mentor, Military. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item.
Hunter Coombs, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his spear. His skin is also unnaturally pale. He is bald on top and has large black tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac, Depressed. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Chrysoberyl (50 gp).
Therai Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful wizard made him what he is. Through the years after Therai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Therai's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Job. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 pp. Azurite (12 gp).
Raymond Kitchur, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and prefers to wear tan pants and tee shirts. His left hand appears badly burned and disfigured. His auburn hair is heavily combed to the left. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Banker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Banker again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 40 gp. Deep green spinel (80 gp).
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