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Advanced [show]


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He dresses in green turtlenecks beneath a black coat with pastel slacks. His black hair is smooth and relatively long. This green eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Peter was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Philantrophist, Athletic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Peter Southey, Male Human Monk 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Aelar Othronus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright tan suits and hats. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Aelar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Painter business at a young age. Cursed with a spirit at a very young age, Aelar has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: To be a Miller again.

Flaws: Depressed, Disease. Bonds: Attractive, Military, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Aelar Othronus, Male Elf Ranger 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)14 (+2) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Gildmak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gildmak Shadowquick, Male Halfling Monk 7
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 68 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Eldon Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: Eldon was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eldon Timbers, Male Gnome Ranger 5
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +3, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Aquamarine (200 gp). Carnelian (40 gp). Black star sapphire (500 gp). Silver pearl (60 gp).


Social Check DCs


Flak Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Flak Gentry, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp. 1 Good lock.


Social Check DCs

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