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Advanced [show]


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man tends to wear a large black jacket. He has moderate length chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Clerebold Mitchell, Male Human Barbarian 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Qualen Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Attractive, Rich. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Qualen Umbodoben, Male Gnome Commoner 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Bharash Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His green crest is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Terse, Disease. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Bharash Wivvyrholdalphiax, Male Dragonborn Sorcerer 8
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 3000 sp.


Social Check DCs


Orryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple red line shooting up and back down. He carries a battered scimitar and tarnished crossbow as well. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Seamstress and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a doctor again

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Orryn Bafflestone, Male Gnome Expert 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 64 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a yellow suit. He wears a colorful flower in his black hair. His violet eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

John Cotton, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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