Cask In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan costume with the symbols of magic on his torso. His red fur is slicked back into a classic pompadour. His eyes are hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Cask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Cask reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions.
Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Military, Religious. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Randal Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a brown hat with a pastel feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Optimist, Entrepeneur. Bonds: Poor, Enemies, Job. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Heward Clayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a black vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a kukri. His hair is red and curly. His eyes are brown and he is always smoking a pipe.
Personality: This man loves poetry and to teach people poetry more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Artistic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a feathered hat to hide his balding. His eyes are a pleasant red.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 gp. Golden pearl (160 gp). Rose (20 gp). Aquamarine (200 gp). Golden pearl (160 gp).
Zepar Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a large yellow jacket. His dark red hair is still thick. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He is lazy, self-centered, vain, and jealous.
History: Zepar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Flaws: Selfish, Fearful. Bonds: Has a crush, Family, Adventurer. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 sp.
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