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NPC Generator

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Advanced [show]


Miles Harper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair is long and silver with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 7 years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Depressed, Mundane. Bonds: Attractive, Job, Military. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Harper, Male Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Azaki Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a longbow. His hair is red and very short. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Azaki Melancon, Male Half-Elf Warrior 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Cairn Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears just a tan suit. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He works hard and plays hard.

History: Cairn was born the youngest of three triplets. In his 15th year, his parents were killed by a giants raid, leaving Cairn alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a merchant and was forced into it by his family

Ideals: Justice. Flaws: Hedonist. Bonds: Family, Enemies, Military. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Cairn Wary, Male Tiefling Monk 4
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)20 (+5)
Skills Arcana +4, Performance +7
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Goroth Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break.

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Goroth Westbrook, Male Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Gimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt with thin green vertical stripes and white pants. His black hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a island tribe. Gimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and many giants want him driven away

Flaws: Ugly. Bonds: Enemies, In love, Nature, Job. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Gimble Lingenhall, Male Gnome Monk 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Rock crystal (20 gp). Golden pearl (100 gp). Rich purple corundum (900 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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