Duergath Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long black beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.
History: He was born in the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: To be a Junk Dealer again; and expand his business
Ideals: Pacifist. Bonds: Attractive, Military, Immigrant, Job. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp. Coral (160 gp).
Snafû Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His long white hair reaches down to his waist. This gray eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Joker, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Deep blue spinel (200 gp). Tourmaline (90 gp). Aquamarine (200 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He has dyed his greying gray fur a little too much giving a sharp gray color. He has copper eyes and a blue hat with a grey feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful slaver made him what he is. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Emerald and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
Golm Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He wears his white hair up in a very large beehive style do. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Golm studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He left for the south, certain he would find work there.
Motivation: A deep hatred of orcs.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 300 gp. Aquamarine (1600 gp). Banded agate (13 gp). Star rose quartz (30 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean black cloak covering his clean studded leather, and is pretty ugly. His white hair is long and unkept. He has blue eyes.
Personality: Hupe wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born into a rich family. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
