Delebean Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his black hair to look like a famous performer. His eyes are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Delebean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Delebean took refuge in the large cave and found the beat up rapier and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Opinionated, Entrepeneur. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 65 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 |
Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Old masterpiece painting (2000 gp). Carved bone or ivory statuette (100 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (60 gp).
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His red crest is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He left for the north, certain he would find work there.
Motivation: To get a good night's sleep; and he wants revenge against gnolls
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 30000 cp. Blue star sapphire (400 gp). Smoky quartz (60 gp). Black pearl (1600 gp). Eye agate (11 gp).
Trail Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has white fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has achieved small success as a Bellfounder.
Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle
Flaws: Addict, Antagonistic, Depressed. Bonds: Military, Poor, Job. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 230 pp. Sard (30 gp).
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is long and unkept. He wears a mask on his face.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of orcs once and for all.
History: Delg was raised in a hard working conservative environment. In his 17th year, his parents were killed by a orcs raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Family. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp.
Imsh Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He has worked as a Tanner like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
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