Spring Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He is bristling with hidden weapons, mostly hand crossbows and morningstars. His white fur is lengthy. His eyes are a pleasant amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: Sold as a small child to a necromancer, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac.
Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Mentor, Family. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1000 sp. Banded agate (8 gp). Violet garnet (1300 gp).
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. He has blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insomniac, Ugly. Bonds: Job, Debt. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 56 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Butcher. He wears his silver hair up in a very large beehive style do. His amber eyes dart from person to person.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his brother
Ideals: Gifted, Extrovert. Bonds: Immigrant, Family, Criminal record. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
Possessions: 40000 cp. Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (10 gp). Large well-done wool tapestry (400 gp).
Dagger Running, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His beige fur is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the north. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Fighting, Gifted. Bonds: Immigrant. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp. Blue quartz (8 gp). 1 Minor magic item.
Don Burton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy black pantaloons and a brown scarf. His black hair is matted, messy, and big. His eyes are amber.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Rhodochrosite (9 gp).
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