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NPC Generator

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Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Nuraval was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Family, Adventurer, Military. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp.


Social Check DCs


Alexandre Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His black hair is heavily combed to the right. His fierce violet eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Mortician, Alexandre learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and to be a bookbinder again

Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Mellerelel, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Kothûg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in white turtlenecks beneath a pastel coat with brown slacks. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kothûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kothûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Kothûg Gracey, Male Half-Orc Cleric 14
Medium (5'6") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 120 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +5, Insight +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 3000 gp. Amethyst (60 gp). Moss agate (13 gp). Aquamarine (400 gp). Chalcedony (70 gp). Eye agate (13 gp). Chrysoberyl (60 gp). Zircon (70 gp). Deep blue spinel (400 gp). Sard (70 gp). Moss agate (13 gp). Moss agate (13 gp). Silver pearl (60 gp). Rose (70 gp). Black opal (900 gp). 1 Medium magic item.


Social Check DCs


Five Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has no fur. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Five Plume, Male Tabaxi Warlock 7
Medium (5'1") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 8000 sp. Onyx (50 gp). Violet garnet (1200 gp). Rock crystal (50 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He carries a battered pickaxe and tarnished mace as well. He wears his black hair up. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Mentor, Job, Slave. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Osco Leagallow, Male Halfling Rogue 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs

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