Conrad Barney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His head has been shaved. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Server like his mother before him.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2300 gp. Fire opal (700 gp). Blue quartz (4 gp). Jade (80 gp). Violet garnet (200 gp). White opal (700 gp). Peridot (30 gp). Carnelian (30 gp). Bloodstone (30 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. With bright black hair and a scraggly beard. He has hazel eyes.
Personality: Eccentric and domineering, Erias will drive conversation. He plays an instrument quite well.
History: Erias was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp.
Zepar Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a brown scarf. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length white hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast forest. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Extrovert, Impeccable. Flaws: Terse, Mundane. Bonds: Nature. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 110 gp. 1 Masterwork Common Melee.
Windy On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Body Guard uniform. His white fur is matted, messy, and big. He has yellow eyes.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has worked as a Body Guard like his father before him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Insane, Shy. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 4000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Old masterpiece painting (1200 gp). Embroidered and bejeweled glove (3000 gp).
Fargrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears just a black suit. He has no hair. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy
Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
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