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Advanced [show]


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a brown and tan robe with the hood down. He has moderate length orange fur. His eyes are likewise copper.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a necromancer, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Kite Of Spirit, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +8, Intimidation +8
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8

Possessions: 1300 gp. Jade (60 gp). Malachite (10 gp). Freshwater pearl (10 gp). Alexandrite (1300 gp). Lapis lazuli (10 gp).


Social Check DCs


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Merchant does. He carries a battered flail and tarnished halberd as well. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was raised in a forest tribe. A gifted student he started as a Slave Trader, but he got bored and became a Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Bonds: Job, Adventurer, Nature. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Commoner 7
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His crest is cut close to his head. His fierce gold eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. After months of barely getting by, Mugrunden managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Job, Criminal record, Rich, Immigrant. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +7, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Dayereth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears pastel leather gloves, a pastel jacket, and tight pants. He has brown hair. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Religious, Military. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Dayereth Yaeldrin, Male Elf Adept 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Chrysoberyl (90 gp). Rock crystal (70 gp). Chalcedony (70 gp).


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His cinnamon fur is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the north. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Edge Candle, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Malachite (15 gp).


Social Check DCs

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