Guy Coombs, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Naal Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a yellow suit. His hair is short and chestnut. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Howard Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He usually wears his black robe and has his hammer always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Stannor Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He has no hair. His blue unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Stannor has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Ugly, Disease, Fearful. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2900 sp. 1 Half-Plate. 1 Darkwood Shield.
Naill Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Naill hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Enemies, Debt. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 75 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
Possessions: 500 gp. Brown-green garnet (40 gp). Black opal (1300 gp).
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