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Advanced [show]


Donaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and violet tie. He carries a battered crossbow and tarnished glaive as well. His crest is cut close to his head. His eyes are a pleasant red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Impeccable, Justice. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Donaar Fharngnarthnost, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He wears his brown hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp.


Social Check DCs


Balam Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is physically well-built. He wears a broad hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Balam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. When Balam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Balam Temperance, Male Tiefling Druid 11
Medium (6'2") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)19 (+4) 15 (+2)13 (+1)
Skills History +8, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Giant, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 1800 gp. Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries tridents. His brown hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Immigrant. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Spalding, Male Human Expert 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Morthos Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel coat over a grey low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His hair, while still mostly blue, has prominent grey streaks. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Secretive, Shy. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Morthos Fortune, Male Tiefling Warrior 8
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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