Faran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Faran is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now mingles about in high society.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Insane, Racist. Bonds: Attractive, Rich, Family. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1600 sp.
Fallond Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, black, dusty cloak. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and wants to work out more often
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 pp.
Bathin Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears a small hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive, Forgetful. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Smoky quartz (30 gp). Azurite (13 gp).
Glim Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His long brown hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Fighting. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 170 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 pp. Blue sapphire (1500 gp). Violet garnet (300 gp). Chrysoprase (50 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). 1 Medium magic item.
Bertram Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a pastel costume with the symbols of luck on his torso. His skin is also unnaturally pale. His black hair is still thick. He has gleaming, smiling hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home.
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Job, Nature. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (500 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
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