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NPC Generator

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Advanced [show]


Duergath Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and wears a green armored body suit, with a simple tan line shooting up and back down. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Brewer, Duergath learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Duergath Aranore, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Naeris Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His golden hair is drawn into a tight pony tail with a card scrunchie. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: Born to a Stylist, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Naeris Ilphelkiir, Male Elf Wizard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 50 pp. 1 Chain shirt.


Social Check DCs


Beiro Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his kukri ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Slave. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Beiro Staurheim, Male Half-Elf Druid 9
Medium (5'9") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 200 pp. Black pearl (700 gp). Tiger eye turquoise (7 gp). Jet (120 gp). Red-brown spinel (120 gp). Tourmaline (120 gp). Hematite (7 gp). Moss agate (7 gp).


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and marry his brother to traveling adventurers

Ideals: Impeccable. Bonds: Attractive, Nature, Family, Enemies. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rael Berevan, Male Elf Rogue 11
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2500 gp. A delicate silver chain set with a tourmaline (50 gp). Silver ewer (50 gp). Old masterpiece painting (1700 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He is bald on top and has large brown tufts of hair around his ears. He has gleaming, smiling amber eyes.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He then took over the family business and is one of the better Spy for hire.

Motivation: To be a Barber again.

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Berrian Qualanthri, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Smoky quartz (70 gp). Tourmaline (50 gp).


Social Check DCs

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