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NPC Generator

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Advanced [show]


Nutae Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Shy, Fearful, Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Nutae Caerdonel, Male Elf Fighter 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)13 (+1) 18 (+4)11 (+0)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Dabbledob Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan deerstalker hat and tan clothes. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels threatened by others

Ideals: Artistic, Optimist. Flaws: Disease, Fearful. Bonds: Immigrant, Debt. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Dabbledob Timbers, Male Gnome Druid 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Hoshû Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly whips and scythes. His hair, while still mostly blonde, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hoshû was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Fletcher soon after.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Terse, Insane. Bonds: Rich, Criminal record, Job. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Hoshû Harrington, Male Half-Orc Expert 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Solid gold idol (900 gp). A delicate silver chain set with a tourmaline (100 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green costume with the symbols of magic on his torso. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Slave, Family. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Mogg Shelby, Male Half-Orc Rogue 17
Medium (6'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 94 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +7, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 12000 gp. A roughly beaten golden orb (40 gp). A silver and pearl hairclip (70 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (40 gp). Solid gold idol (200 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Andram Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His purple hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Interpreter mother left him crippled. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Ugly, Disease. Bonds: Poor, Guardian, Family. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Andram Benevolence, Male Tiefling Warrior 5
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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