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NPC Generator

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Advanced [show]


Thar Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He wears his blonde hair up. His eyes are brown.

Personality: Thar is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Thar grew up listening to his father's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and to settle down with his crush

Ideals: Philantrophist. Flaws: Depressed, Insane. Bonds: Attractive, Adventurer, Has a crush. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Thar Tattersall, Male Half-Orc Druid 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp.


Social Check DCs


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears blue painted combat armor at almost all times. His skin is also unnaturally pale. He wears a feathered hat to cover his moderate length white hair. His amber eyes peer out from beneath his feathered blue hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Oblar Thorngage, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Has a crush, Slave. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Gerald Oakley, Male Human Sorcerer 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Chalcedony (30 gp).


Social Check DCs


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. He carries a battered pickaxe and tarnished rapier as well. He has dyed his greying red crest a little too much giving a sharp red color. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Map Maker, Baradad learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Religious. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Warrior 14
Medium (6'4") Dragonborn, Lawful Evil (CR 14)
Armor Class 9
Hit Points 107 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Giant, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A roughly beaten golden orb (120 gp). Embroidered and bejeweled glove (3000 gp). Silver ewer (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1100 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item.


Social Check DCs


Rolf Morley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his sword always slung over his shoulder. His skin is fair and his fingers are delicate and long. His silver hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Cynical, Mundane. Bonds: Job, Immigrant. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Rolf Morley, Male Human Monk 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 100 pp. Red garnet (50 gp). Sard (70 gp).


Social Check DCs

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